TL;DR – The Railway Empire DLC is fairly extensive, and so I thought it deserved it’s own round-up review. There are 9 pieces of DLC (not counting the soundtrack), which add a ton of content to the game. All of them are included in the “complete collection”. Each DLC adds between 1 and 3 scenarios, alongside some new trains and new maps for the sandbox mode.
As mentioned last week, Railway Empire is a pretty fun business management game. It’s not perfect, but I found it to be enjoyable. I also mentioned that there is a lot of Railway Empire DLC. So many pieces of DLC in fact, that if you own them all (like me) then you end up with a hefty amount of content. As each DLC adds 1 to 3 scenarios, alongside some achievements and new trains, wrapping the game takes a long time. I’ve put more than 150 hours into the game, and I still haven’t managed to get all the achievements for example. Part of this is because the scenarios can be challenging, especially when aiming for a President rating. Another part is that each DLC requires you to complete a 100 year sandbox game. Which takes a while.

With that out of the way, let’s begin looking at the various DLCs. The first DLC released was the Mexico DLC, which adds 1 scenario and 2 trains. It’s a very modest scenario in terms of content, although it does have two different “paths” that can be completed. Once you’ve done the first few tasks, you can side with one of two quest givers, and that then impacts the rest of the scenario. Generally it’s not too difficult and is moderately entertaining. This DLC also includes a new sandbox map, and the ability to play maps in night mode.

Image credit: Steam store page
Following the Mexico DLC, we head to the other part of North America that has hitherto been missing. Namely Canada, with “The Great Lakes” DLC. Unfortunately this one kind of sucks, with just 1 scenario that’s a bit of a chore to play. It did add Warehouses to the game via a free update, which are useful and let you store excess goods. Aside from that though, if you pay for the scenario then you’ll encounter the new weather system. Which basically means that in the winter months, your trains move extremely slowly. It’s aboot as fun as it sounds. You do also get a new sandbox map and two new trains.

Image credit: Steam store page
Almost as a form of making up for the Canada DLC, we have the “Crossing the Andes” pack next. Which contains three scenarios. It also has 2 new trains, a night-mode and a new sandbox map. The scenarios themselves are decent I would say, essentially it’s the same map every time with 3 players. Each scenario has you playing as one of these players, while the other 2 are competitors. The map is cordoned off for a while, so that you can build up your railway. Although you’ll need to complete various objectives of course. These scenarios have a nice build up of challenge, and I found the overall map to be decent.

After mucking around the America’s, the next Railway Empire DLC was for Great Britain and Ireland. This one is pretty good (hence the slightly raised price). Although I found the scenario to be extremely long. That’s not necessarily a bad thing, but after Mexico and the Crossing the Andes DLCs I’d rather have more shorter scenarios. Than an extremely long one. As for the rest of the content, there’s a new sandbox map of course, alongside 10 whole trains. I think the sandbox map and fiddling with the trains is arguably where the meat of this one lies.

Image credit: Steam store page
Following the UK DLC, we got the Germany DLC. This one isn’t bad, with one scenario that re-uses an idea from the Mexico DLC. Namely that the scenario splits into two paths, after a certain point, adding replayability. Unfortunately it adds a new feature, that sucks. This new feature is that the map is split into regions. That need to be unlocked, with fat stacks of Deutschmarks. The mission is both quite easy because your competitors are stuck in one region. Whilst also being a bit sluggish as expansion requires large upfront investments. Alongside the new scenario and sandbox map, there are also 10 new trains.

The next Railway Empire DLC was for France. The France DLC is basically a repeat of the German DLC, with two paths through the scenario. Alongside the same lousy region locking system. Although unlocking regions requires a bit less money. The mission is therefore another fairly easy one, with some replayability. You also get 10 new trains, the new sandbox map and a new piece of music. Which I haven’t mentioned for the others, but every DLC comes with a new menu screen and a new piece of music.

Image credit: Steam store page
After the France DLC, we got the Northern Europe DLC. This one has a single scenario, that kind of sucks. Much like Canada you have the thrilling weather system that just makes the trains go slow in winter. As a bonus, the scenario also starts to veer into the tediously long area. The thrilling regions system also returns again. Oh and you only get 3 new trains this time. In conclusion then, the scenario isn’t good and it combines two of the worst DLC mechanics.

Image credit: Steam Store Page
We then suddenly got sent to Australia for the Down Under DLC. This one doesn’t have the same lousy mechanics. Yet it adds a new mechanic that I personally don’t care for. So it’s swings and roundabouts. Essentially you can “choose” what settlements to grow. To do this, you need to ship a certain amount of basic materials to each settlement. These settlements then become normal towns. Various resources are only unlocked if there’s a town nearby though. In theory this lets you “grow” your rail network, as your needs change. The reality is that everything just takes a long time, in an already long scenario. With the cherry on top being a busted rating system for this mission. If you want the best rating, you need to disable the pause mode otherwise it’s literally impossible. Finally there’s a new sandbox map and 3 new trains.

Image credit: Steam Store page
Rounding out the Railway Empire DLC is the Japan DLC pack. This one has two scenarios, and is actually fun. The gimmick this time is that you can adjust passenger routes. Essentially each route gets a passenger satisfaction score. You can tweak this score by changing the train, staff, ticket price and building some new buildings in each town. Such as hotels that increase passenger satisfaction for trains stopping in that town. The scenarios themselves are decently enjoyable, if a bit easy. Even though the region locking mechanic returns. You also get 8 new trains and 3 maps (one is just a combination of the other two).

In conclusion then, most of the Railway Empire DLC is decent. I’d say the Great Lakes and Northern Europe packs are the weakest of the two. Most of the rest are pretty fun, with the Japan and Crossing the Andes packs offering the most content. The rest are somewhere in the middle, I think Mexico and France are stronger than Germany. With Germany being better than the UK and both being less tedious than the Australian one. Ultimately most of them are fairly basic with a scenario, new map and offer a couple hours of content. With 9 different packs though there’s a lot of combined content. Especially for the completionists. None of them are as good as the base game, but if you enjoyed the base game then this is a nice way to get something new to do.
